• Designed a generic Cache simulator module and modeled L1, L2 caches augmented with a Victim Cache. • Implemented using C++ and evaluated with SPEC address traces for gcc, perl, vortex, compress and ...
The dynamic interplay between processor speed and memory access times has rendered cache performance a critical determinant of computing efficiency. As modern systems increasingly rely on hierarchical ...
A technical paper titled “RevaMp3D: Architecting the Processor Core and Cache Hierarchy for Systems with Monolithically-Integrated Logic and Memory” was published by researchers at ETH Zürich, KMUTNB, ...
System-on-chip (SoC) architects have a new memory technology, last level cache (LLC), to help overcome the design obstacles of bandwidth, latency and power consumption in megachips for advanced driver ...
The year so far has been filled with news of Spectre and Meltdown. These exploits take advantage of features like speculative execution, and memory access timing. What they have in common is the fact ...
A new proposal could boost cache efficiency and performance significantly, at the very time we need it most. Will CPU designers bite? Share on Facebook (opens in a new window) Share on X (opens in a ...
In the eighties, computer processors became faster and faster, while memory access times stagnated and hindered additional performance increases. Something had to be done to speed up memory access and ...
Developed a flexible cache simulator which implemented L1 cache, its Victim cache and L2 cache. Analyzed the performance of various memory hierarchy configurations with varying parameters and ...
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